E3 2016

Bend studios PS4 Exclusive Days Gone announced

Bend studios last game for a Sony platform was Uncharted Golden Abyss for the PS VITA but now at E3 2016 it has revealed what the studio had been working on all this time. Days Gone happens to be a new open world adventure exclusive to the PlayStation 4 as it was announced at Sony’s press conference. Set in a post-apocalyptic world, the game’s theme is all about survival and what makes us human. An exciting new IP indeed as it impressed the attendees at Sony’s press conference and as it is, the game is currently playable in an extended demo at the PlayStation booth and if your one of the unlucky ones who cannot attend. Fret not as here is the first trailer and a couple of screens to go along with it as well as a list of its key features.


Expansive Open World Action – Exemplifying truly free-form gameplay, Days Gone offers freedom to explore, strategize and play “your way” in the vast high-desert of the Pacific Northwest. The hazardous environments, filled with carved out ridges, mountains, caves, cliffs mines and river basins, deliver a breathtaking backdrop to an equally diverse style of gameplay.

Emergent Gameplay – Featuring fully explorable environments and dynamic AI enemies, players will rely on their own abilities to strategize, craft weapons and tools, explore the world, and engage in combat. With almost every car, building and environment searchable, Days Gone delivers emergent gameplay possibilities, making a player’s approach to combat and discovery a vital part of the experience.

Stunning, Dynamic Graphics – Using the power of PlayStation 4 and Unreal Engine 4, Bend Studio has developed a high volume of rendering and gameplay technology to deliver an incredibly realistic open world experience. Realistic weather effects, such as rain, wind, snow and day-night cycles impact the gameplay. The game’s lighting is all real-time and reacts dynamically, the way the human iris does, as players move from one location to the next.










The game is currently in development at Bend Studios Exclusively for the PlayStation 4 console.